Rules

Rules are reference notes for everything your game does not automate. Players can open them during a game instead of searching the rulebook.

Create cheat sheets for the common situations players run into, such as deciding combat order, resting and recovery, or resolving a skill check. Keep each rule short and practical.

Each rule has a Name, an Icon, a Tag and its text.

Macros and dice

Rules support Macros between [ ]:

[Strength]: shows the character's Strength
[d10]: a die the player can roll from the rule

Use a rollable die to write a roll table, with one row for each result:

Roll [d10] on the Wild Magic table