Custom Fields

Custom fields add extra information to the editors for Weapons, Armor and Spells, such as a weapon's reach or a spell's school.

Each content type asks whether it uses any fields beyond the ones already included. Answer Yes to add fields, No if it doesn't need any, or Later to come back to it.

Fields

Each field has:

  • Name
  • Type: Text, Number, Toggle or Dropdown. A dropdown also needs its list of options.
  • Default value: the value every new entry starts with.
  • Editable per item: whether a character can change the value on their own copy of the item.

Custom fields are shown after the effect on weapons and armor, and before the details on spells.
The preview on the right shows the editor with your fields in place, including weight and value when those Mechanics are enabled.

Weapon defaults

The Weapons page also shows your game's default hit chance and damage for weapons.